Today the first snapshot for 1.16 has been released (20w06a) and with it includes a few of the features mentioned at Minecon Live 2019, the most notable change that was not mentioned being the addition of Netherite, a material that is stronger and faster than Diamond and does not burn in Lava/Fire. Personally I'm hoping they change the textures for the items as the color is very bland, but either way.
Before I had mentioned that we would not reset the map for 1.16, however looking at the release window for it we may do so anyways, though this remains to be seen. We are also planning to wait longer to update the server to 1.16 once it releases as I would much rather have all of the plugins and everything else working properly for release, as well as having more time for spawn and anything else we can think of.
I have been wanting to advertise and create a new video for the server however Optifine has been taking too long to update and now with 1.16 releasing within the next handful of months may be even longer. I may just have to create one without shaders and my resources however it would definitely look worse.
Here comes what is likely the biggest topic of this post, and in the community in general, creative mode. It has been discussed with the staff that we are going to try a 6 month (or just main update length) period without creative mode. After that time is over we will decide to keep this change or remove it depending on community feedback. For rank incentive I plan to be adding VeinMiner to Diamond ranks, which, though is self-explanatory, lets you mine veins of ores, trees, and whatever else we configure into it all at once at the cost of whatever durability it would take to mine all of those blocks.
There are quite a few reasons as to why we wish to test removing creative, but the main one being it has always been a major issue to run the server while players have access to both modes, despite it being restricted. We have to add - and usually tamper with - the creative mode rules, constantly configure the restriction plugin whenever we see fit or when a new update comes out that adds items, and of course can be easily abused even with restrictions. That's not even all of the problems we've had with creative mode on a survival server, so we hope some of you can understand.
We will let Gold+ keep fly, as it is generally nice to have for building purposes (and personally I would scream my head off having to build my own builds without fly,) however it will remain disabled in the End for those that do not have fly and cannot travel & loot as quickly.
With that change in mind, we may be adding to what ranks will give you to further support in Survival and potentially re-working the kits.
Moderators & Builders will still have creative however they may be restricted, though I will have to see.
Considering the low amount of staff we have now, I would like to have more members joining the staff team to help out on the server. Interviews and GIT will no longer be programs that we make use of, instead what we will be doing now are simply reviewing player applications and/or seeing how active they are, then training them as per normal. If someone joins the team then goes inactive, we will likely demote them and find another member, though obviously we will contact them first. If you are interested, please apply here; https://www.diamondshaft.com/forum/16-applications/ (and remember to read the "Before You Apply" post.)