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CamoWisp

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CamoWisp last won the day on June 29

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About CamoWisp

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  • Birthday 11/01/2000

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    CamoWisp

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  1. I have a much better grasp on how modpacks work now and could very easily set up a server but I currently have a lot on my plate with this server and want to purely focus on survival for 1.16
  2. The vote has already ended in favor of it being removed, locking.
  3. @spicyturkeyI'm not sure if you're aware but we're removing Creative for 1.16 for Survival
  4. Hello, everyone. I have been thinking of removing flight for 1.16 for a multitude of reasons, although removal of this alongside of creative mode may, understandably, annoy many members of the community. So I have decided to start a poll to see what everyone else thinks on this matter. However, before voting, I implore all of you to see the reasoning behind this idea below. As a note, Builders and all Staff members would keep fly for obvious reasons, but would be prohibited from using it for survival means. Removal of flight would, obviously, further support the survival experience. Travel, horses, towns, and certain builds (bridges, scaffolding's, etc) would have much more meaning. The world size would become much more manageable as chunks are not being rapidly loaded by flying players (players flying tens of thousands of blocks outwards at once.) Elytra would have a more practical use. Selling /fly goes against Minecraft's EULA (but honestly who cares) The Nether would actually be treacherous and more rewarding. And maybe more. Just generally makes the game a bit more rewarding and meaningful all around. I do understand that building would become much more annoying, and I especially agree that that would suck however I still have plans for a separate creative-only world with potentially a global chat connected to the survival world. I am still unsure whether or not this world will come to fruition however so take it with a grain of salt.
  5. Also about a month or two of thought has gone into next update. I want 1.16 and hopefully further to have a more survival oriented experience as the server should be. I am thinking of having a separate creative world for those that still wish to create those types of builds easier. Potentially a creative server as another side project however I would have to ask Nath if he wants to go through screwing around with BungeeCord again.
  6. Hello, everyone. I'm sure most of you have been wondering what is going to be put in place of creative mode for 1.16, along with some other changes that we may be doing. I've been looking at a bunch of things to add to the server or to change for when we decide to update. I keep being asked when 1.16 is going to release however the update is still in it's snapshot phase so really it's up to Mojang. I'm hoping for at least June personally. Here is the list of changes/ideas. I would love to receive feedback on any of these to see what people would like to see change. All subject to change. [Green] - Guaranteed or already added. [Yellow] - Maybe. [Purple] - Very unsure or needs more thought/feedback. Rank Changes Removal of /creative. Separate world strictly for creative (Unsure. If done, may vary from rank to rank. Likely Diamond+ for build access.) VeinMiner (Diamond+) Silk Spawners (Gold+) Color /nick, color your chat text with /color (Diamond+. This will not include decorations like bold and italics.) Toggleable /keepInventory (Emerald) Lib's Disguises (Each donator rank will get varying options to disguise as mobs/entities. Usernames will still appear above heads.) Kit updates (still undefined.) Trails will be made to work again. Survival Titles (Earn a multitude of rank titles from completing certain tasks in survival and be able to switch titles at any time.) BountyHunters. Potential custom generated world with use of a plugin. (Unsure. may stick with vanilla.) Phantoms will remain disabled. OldCombatMechanics will remain. Harbor will now count AFK players towards the required sleep count. This is to avoid players "sleeping" without a bed. (Currently added.) AdvancedAchievements. Dynmap (Currently added.) Economy Lottery. Auctions. General price changes in worth.yml for most items. New shop plugin to replace ChestShop? (More ease of use.) Job payouts may be updated. Trade System may be added. Server New server video soon to be made. Few more videos planned (More build timelapses anyone?) New server logo to be made. Builder Rank For anyone wondering, you can no longer apply for builder. The builder rank is given to those who I personally believe to be the best builders in our community. I like to see how they develop their skills and further input their talent into their creations, and they may optionally help with official server builds. I will admit, my preference is biased though that is mainly because I don't want a huge wave of builders on the server. I do try to listen to peoples suggestions for other builders though. If you have any screenshots of your original builds (no youtube/copying from other sources) please post them on the #builds channel in our Discord, just do not ask for the rank specifically. For 1.16, Builder will retain creative and worldedit however both may be limited.
  7. Can you unban me please its been like 5 days and nobody has responded just go to my account and ready my ban appeal.

  8. I'd be willing to bring you back to the team as long as you are able to be active on the server. Let me know on Discord when you can
  9. I've seen you very active on the server, welcome to the team! Hope to be able to train you tomorrow.
  10. Welcome to the team, again!
  11. Hello, everyone. Today the first snapshot for 1.16 has been released (20w06a) and with it includes a few of the features mentioned at Minecon Live 2019, the most notable change that was not mentioned being the addition of Netherite, a material that is stronger and faster than Diamond and does not burn in Lava/Fire. Personally I'm hoping they change the textures for the items as the color is very bland, but either way. Before I had mentioned that we would not reset the map for 1.16, however looking at the release window for it we may do so anyways, though this remains to be seen. We are also planning to wait longer to update the server to 1.16 once it releases as I would much rather have all of the plugins and everything else working properly for release, as well as having more time for spawn and anything else we can think of. I have been wanting to advertise and create a new video for the server however Optifine has been taking too long to update and now with 1.16 releasing within the next handful of months may be even longer. I may just have to create one without shaders and my resources however it would definitely look worse. CREATIVE MODE Here comes what is likely the biggest topic of this post, and in the community in general, creative mode. It has been discussed with the staff that we are going to try a 6 month (or just main update length) period without creative mode. After that time is over we will decide to keep this change or remove it depending on community feedback. For rank incentive I plan to be adding VeinMiner to Diamond ranks, which, though is self-explanatory, lets you mine veins of ores, trees, and whatever else we configure into it all at once at the cost of whatever durability it would take to mine all of those blocks. There are quite a few reasons as to why we wish to test removing creative, but the main one being it has always been a major issue to run the server while players have access to both modes, despite it being restricted. We have to add - and usually tamper with - the creative mode rules, constantly configure the restriction plugin whenever we see fit or when a new update comes out that adds items, and of course can be easily abused even with restrictions. That's not even all of the problems we've had with creative mode on a survival server, so we hope some of you can understand. We will let Gold+ keep fly, as it is generally nice to have for building purposes (and personally I would scream my head off having to build my own builds without fly,) however it will remain disabled in the End for those that do not have fly and cannot travel & loot as quickly. With that change in mind, we may be adding to what ranks will give you to further support in Survival and potentially re-working the kits. Moderators & Builders will still have creative however they may be restricted, though I will have to see. STAFF Considering the low amount of staff we have now, I would like to have more members joining the staff team to help out on the server. Interviews and GIT will no longer be programs that we make use of, instead what we will be doing now are simply reviewing player applications and/or seeing how active they are, then training them as per normal. If someone joins the team then goes inactive, we will likely demote them and find another member, though obviously we will contact them first. If you are interested, please apply here; https://www.diamondshaft.com/forum/16-applications/ (and remember to read the "Before You Apply" post.)
  12. I have seen you around the server quite a bit, if you are still interested let me know.
  13. I remember offering to help repair your server however Wicked had told me it got shut down. If I see you active on the server more I'll see what I can do.
  14. The application is sort of hindered after being caught x-raying just after re-joining the server. I'll see what I can do if I see you around after a couple months or so.
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