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Hello, everyone. After a long wait, we are finally set to release the server update for 1.16 on Wednesday. There have been many, many changes, most notably the removal of creative and fly from donator ranks in place of some other perks, as well as the price of Emerald to be lowered to $30 from $40. These are not the only changes the server has gone under however, so lets get right to the point.


Each kit for every rank has been altered slightly. The enchantments are more balanced and are worth the rank in value. Curse of Vanishing has been removed from all of the kit sets except for Emerald, though the trade-off is that the kits are slightly weaker. Gold rank now has golden armor and tools however each tool has unbreaking 5, while the armor set has unbreaking 7. Emerald is the strongest set but has kept Curse of Vanishing as that trade-off. Emeralds now also get the Elytra kit which gives them a set of Elytra wings with unbreaking 2, and one stack of fireworks. The Elytra kit can only be accessed once every two weeks. All of the other kits have an access time of 3 days. 

- Iron Rank

  • Iron now gets disguises for bat, chicken, cod, cow, donkey, horse, every minecart type, mule, pig, pufferfish, rabbit, salmon, sheep, and tropical fish.
  • Pets remained the same.
  • Trails remained the same.

- Gold Rank

  • Gold now gets disguises for blaze, cat, cave spider, creeper, turtle egg, enderman, experience orb, falling block, fireball, firework, fishing hook, piglin, polar bear, skeleton, slime, spider, squid, villager, wolf, and zombie.
  • Pets remained the same.
  • Trails remained the same.
  • Gold now can use Silk Touch to obtain spawner blocks. If you manage to obtain a spawn egg, you can change the spawner type by right clicking with the egg.
  • Fly was removed.

- Diamond Rank

  • Diamond now gets disguises for area effect cloud, armor stand, arrow, boat, dropped item, guardian, husk, iron golem, item frame, leash hitch, magma cube, mushroom cow, painting, primed tnt, silverfish, tipped arrow, witch, wither skeleton, wither skull, and zombie villager.
  • Pets remained the same.
  • Trails remained the same.
  • Diamond now can use Vein Miner, which allows them to crouch while mining a vein of ores to automatically mine the vein all at once. This takes away the same durability as it normally would, and the whole vein still counts towards achievements/jobs. This also works with crop fields with hoes (can vein mine a 3x3 area, I think), melons with axes, clay & gravel with shovels, and other things. VeinMiner can be toggled off or on for each tool type.
  • Colorable /nick
  • Creative was removed.
  • /clearinventory was removed.

- Emerald Rank

  • All disguises (except ender dragon, wither, and another player)
  • All pets.
  • All trails.
  • Elytra kit.
  • Rank price will be lowered to $30

If anyone is upset that the ranks don't seem to have much in place of creative & fly, I did try to find more cool things outside of what we got but nothing else existed that would've been decent enough for perks. I did experiment with creating "gameplay ranks" for a while, ranks that you would unlock with playtime and money, and they would have the gameplay features of ranks such as VeinMiner and etc, while donators kept kits and cosmetics. Though it was a lot more work than I personally saw worth. I may return to it some day if players want to see that change.


The server economy has been boosted significantly from previous updates, though not to a crazy amount. A lot more items should be available to sell from hand including a good portion of things from the Nether update. For some quick examples, one plank is worth $1.75 and a diamond is worth $100. Anything that can be sold using crafting materials that have a set price are (mostly) calculated accordingly. There are bound to be some issues or things missing so I will make changes when need be.

I did not change Job payouts as it would've been a little overkill to increase it anymore.


We now have a new shop plugin in place of ChestShop. This plugin is much more simpler to get down and looks better visually.

  • /shop create [amount] [buy price] [sell price] {then right click the chest shop with the desired item in hand}
  • /shop remove {then right click the chest shop}
  • /shop info {displays a shops information}
  • Right click to buy
  • Left click to sell
  • Having a buy or sell price on a shop is optional. You can do one or the other, or both. If you want to disable either, just use 0 for the price amount.


Chairs has been fixed. Players are now able to sit on every stair block, and every slab block. This is toggleable if it annoys you while building.

  • /chairs on {enable chairs for self, on by default}
  • /chairs off {disable chairs for self}


We have brought back the auctions plugin, this time a little different. Players can put items up to sale, or for bid for a limited time period in the auction house GUI menu. The GUI menu also has a category selection for different item types, and allows you to view other information.

Items that are to be sold will stay up for 2 days.
Items that are on bid will stay up for 7 days.
Only 10 items can be put up for auction at one time for each player.

  • /ah {opens the auction house GUI menu}
  • /ah view [player] {view what items a player is selling}
  • /ah sell/bid [price] [amount]
  • /ah expired/collect {view and manage cancelled and expired items}
  • /ah listed {view the items you are selling}


We have brought back the lottery plugin, this time not any different whatsoever. When you buy a ticket (for $100) that money goes into the pot. More players buy tickets, more money goes into the pot. The more tickets you buy the higher chance you have at winning the full pot.

  • /lottery buy [amount] {buy lottery ticket(s)}
  • /lottery gui {opens a GUI menu that displays more information}
  • /lottery status {displays your tickets, global tickets, money in pot, draw time, and last winner}


Donator perk only. Already mentioned above. Donators can now disguise as any entity they have unlocked with their rank, however their names will still appear above their head to prevent PvP issues and trolling.

  • /dis {the only command you'll need to know, shows every entity you can currently disguise as}
  • /undis {undisguises the user}


PetMaster will now protect your pets from being harmed, stolen, or ridden by other players. This counts for dogs, cats, horses, llamas, and parrots. You can also set your pet free to untame them, or give ownership to another player. Right-clicking someone elses pet will show who's pet it is.

  • /petm free {frees your pet}
  • /petm setowner [player] {switches ownership to another player}


We have brought back the BountyHunters plugin. This will allow you to set bounties on other players that will be claimed when another player kills them. Bounties cannot be claimed by the person who set them, nor the person who it was set on.

  • /bounty [player] [price] {sets a bounty on a player}
  • /bounties {displays a GUI menu of all current bounties}
  • /hunters {displays a hunter leaderboard}


Another feature on the current server, however it has been fixed to run properly on 1.16. It will run a random question every 10 minutes with an answer time of 5 minutes. The reward is usually just a chance of getting cash. This is purely for fun.


By far the biggest plugin I've had to work with. DiamondShaft now has (currently) 348 custom achievements, almost all of which are progressive. Rewards can be earned however they may not be the most desired for the work put in. If able to get all achievements, your maximum health will be increased by 10 hearts, and oxygen increased by a full bar, permanently for that world.

  • /aach {shows you all commands you'll need to know}
  • /aach list {most useful, shows a GUI menu with all achievement categories and achievements, with progress bars}
  • /aach book {gives you a book with each achievement you've chronologically earned}
  • /aach top {displays personal and global rankings}
  • /aach week {displays weekly rankings}
  • /aach month {displays monthly rankings}
  • /aach stats {displays a progress bar of how many achievements you've earned out of the total, and a percentage}


This was added last update, but either way. ChatControl has allowed me to give chat a full makeover and can be changed whenever fit. It also prevents users from saying certain slurs (racial, transphobic, etc. Doesn't pick up everything) and many other things.


Not many changes here. Rules against creative based things were removed for obvious reasons, however, Iron and Gold farms are now against the rules. This is due to how the prices for Iron Ingots ($10) and Gold Ingots ($20) are set, however most other items that can be autofarmed (such as bones, sugarcane, arrows etc) have insanely low prices to counter for the fact that auto-farms are allowed.

Edited by CamoWisp
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